A few highlights:
On making Material Design, 1:03
“To create a system that potentially works for thousands of products—to define and spec a button that different product teams could functionally use—it’s a challenge to make that work.”
On creative direction, 10:39
"I don't think there's one definitive description. How I describe my process is: I touch a lot of different things and I look at a lot of different things. I delegate. It's really a cross-functional discipline and more than anything, a creative director has a top-level understanding of the way things are conceived, made, and eventually built."
On the value of shared vocabulary, 12:09
"As designers, we need to start using language that's applicable to engineering. We obviously have terminology that's super design-centric, and a lot of the time that doesn't translate into how engineers actually build things."
On what leads to growth, 13:52
"The anxiety of persistent imposter syndrome—as uncomfortable as that is on a daily basis—has led me to expand my capabilities and feel empowered in many ways."