What is Resizer?
As designers and developers of digital products, one of our greatest challenges is figuring out how to serve the right UI to our users at the right time. No matter how they’re using an application, be it a phone or through VR, manipulating it with gesture or a mouse, on the latest and greatest tech or a hand-me-down 2G, it is our responsibility to make our products accessible to everyone—and that’s a pretty tall order. There’s no simple design solution to fit every need.
We’ve started to offer Material Design guidance around breakpoints, responsive grids, surface behaviors, and user interface patterns. Now with Resizer, we have a dynamic way to test out that guidance and help spur meaningful conversations between designers, developers, and stakeholders about responsive UI.